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  The Diamond System

This section is the result of a partnership with Billard Club Sottevillais. We realy hope this information will help improve your mathematical thinking of billiard.

Although this information is specific to the game of Carom Billiards, it is clear it will help you figure out (1) how the rails can be calculated and (2) how to efficiently use the diamonds situated around the table. Follow each step… one at a time.

1. The Basic Diamond System
2. Efficiency Limits
3. Step 1 : Finding the Finish Point
4. Step 2 : Finding the Start Point
5. Step 3 : Visualize the cue ball position numbers
6. Ball No 1 is not along the rail
7. Other examples of the Diamond System
8. Extend this method to the "Natural Points"
9. Extend this method for 4 or 5 rails


 

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  The Basic Diamond System

Basics setting

Height on cue ball : Center
Spin : Maximum
Cue stick position : Parallele to the floor


This system is considered to be the universal method for carom billiard.

It’s a common fact that in a game of Carom Billiard more than 1/3 of the points will be made with the help of this technique. The shots shown below are just a few examples of the points that can be accomplish with this method.

Although the formula is quite simple to memorize, the position markers are much harder to remember, the values carried over on the table being different for the 3 parameters (A, S, F).

To remember : Aim = Start - Finish

If you have difficulties remembering all the diamond system parameters, for now I suggest you use this method for shots where the Finish point is between 0 and 40 and the start point between 35 and 60. When you feel comfortable with these parameters, go on with the entire set of numbers.

     


  Efficiency Limits

This method is efficient for shots played “Long rail- Short rail” when the Start value is higher than the finish value.

It’s not possible to apply this method when the player’s ball is below the 20 marker (2nd diamond on the long rail). Be patient… there is another method for shots below the 20 marker.

In the diagram below, Start is at 30 and finish is at 50, which means it’s impossible to accomplish this shot with this method. At best, one could reach the finish point 30 while using the aiming point 0.

     


  Step 1 : Finding the Finish Point

You must keep in mind the finish lines as they are described in the table below.

The markers are located on the rail in front of the corresponding diamond. Note: between the 40 and 90 marker on the long rail, each set of 10 corresponds to ˝ a diamond.

     
Value Marker on the long rail Finish
0 Diamond 0 (at the corner) Front to the 6th diamond on the long rail
10 Front to the 1st diamond Front to the 7th diamond on the long rail.
20 Front to the 2th diamond Diamond 8 (at the corner)
30 Front to the 3th diamond 5cm right of the 1st diamond on the short rail
40 Front to the 4th diamond Between 1st and 2th diamond on the short rail
50 Between 4th and 5th diamond Front to the short rail's central diamond
60 Front to the 5th diamond Between 2th and 3th diamond on the short rail
70 Between 5th and 6th diamond 5cm right of the 3th diamond on the short rail
80 Front to the 6th diamond Front to the 3th diamond on the short rail



  In this diagram, the finish value is 20. It must come to the attention that each point located on this line is the equivalent of a 20 finish point. There is no difference in calculation between the diagram above and the one below.

     


  Step 2 : Finding the Start Point

When the player’s ball is on the long rail, the start value is given in the table below.

     
LONG RAIL
Value Located on long rail
20 2th diamond
25 3th diamond
30 4th diamond
35 5th diamond
40 6th diamond
45 7th diamond
SHORT RAIL
Value Located on short rail
50 1st diamond
60 2th diamond
70 3th diamond
80 Between 3th and 4th diamond
90 4th diamond



  In this diagram the start value is 50.

     
  Step 3 : Visualize the cue ball position numbers

It’s now time to apply the magic formula: Aim = Start - Finish.

Aim = 50 – 20
Aim = 30


The point of aim 30 is given according to the table below.

Note : between the 50 and 90 marker on the long rail, each set of 10 corresponds to ˝ a diamond.

     
Value Located on long rail
0 diamond 0 (at the corner of the table)
10 1st diamond
20 2th diamond
30 3th diamond
40 4th diamond
50 5th diamond
60 Between 5th and 6th diamond
70 6th diamond
80 Between 6th and 7th diamond
90 7th diamond



  Note : If the starting point is on the short rail (equal or higher than 50), aim must be done through the rail (aim at the diamond). If it starts on the long rail (lower than 50), aim must be in front of the rail (facing the diamond). In both cases below, the aiming point value is 20.

     


  Ball No 1 is not along the rail

If ball number 1 is not along the rail, pivot your cue while using your ball’s axis as pivot point until you reach the right application of the formula : Aim= Start - Finish.

     


  Other examples of the Diamond System

     




  Extend this method to the "Natural Points"

This system can be applied to those points called "natural". In order to find the point of aim (or the point of impact on the first rail), one must use the pivot method to find the right pair Aim/Start corresponding to the formula. This time, the pivot will be ball number 2 and the pivot line will be the ball’s tangent and not its axis. You will then need to find the corresponding ball in order to reach the aiming point obtained. The two examples below show how to obtain the same aiming point with different number 1 ball positions.

     




  Extend this method for 4 or 5 rails

The diagram below gives the path of ball number 1 after the 4th and 5th rail with a 30, 40 and 50 start point.

     


Third rail numbers (on short rail) 4th rail (on long rail) 5th rail (on the front long rail)
30 7th diamond 1st diamond
40 Between 6th and 7th diamond Between 1st and 2th
50 6th diamond At the corner of the short rail

  Extend formula to realize this shots.

     




  That’s it ! And to show you that this method is valid for various points, here’s how to calculate the famous "umbrella" point (but be careful it’s still a hard shot to accomplish).



     



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