| Name |
Description |
| |
|
Operator Plug Board |
- totally manual
- when you went off-hook, a light
bulb associated with your jack was lit. Sometimes there would also
be an associated buzzer because, in the very early days (or in rural
locations), these plug boards were sometimes installed in the front
of a house where the operator lived and the operator wasn't always
sitting at the plug board.
- the operator plugged into your
jack to find out what you wanted
- you instructed the operator to
connect to so-and-so (if she was bored, she usually listened in on
your call)
- when you were finished, you went
back on hook and she pulled out your plug when she noticed that the
light was out
|
| Panel |
- tip and ring wipers move up and
down a contact panel on brass rods
- you've got to see it in order to
believe it
|
Drop Relay |
- an early Step by Step system with
no "line finder"
- when a customer went off-hook, a
relay latch dropped to provide them dial-tone etc.
- when they went back on-hook, they
could not make another call until a telephone office attendant
manually restored the latch
|
| SxS |
- Step by Step
- a telephone switch associated with
the first "dial" systems
- Click
SxS Details for more
information
- most of these systems never
supported touch-tone phones, but they did support digi-pulse phones.
- North
American average installed life: 40 years
-
http://en.wikipedia.org/wiki/Stepping_switch
|
| 5xB |
-
Number 5 Cross Bar (for local
switching; Number 4 was for toll-tandem use)
- a telephone switch employing a
huge matrix of connected crossbar switches (which are also matrices
of contacts)
- typically,
each crossbar switch was composed of twenty vertical paths "in" and
ten
horizontal paths "out". If you wanted a more orthogonal matrix, you
could stack (electrically speaking) a second one on top of the first
making it 20h x 20v.
- To close a set of contacts, one of ten select magnets operated one of
five horizontal bars either up or down (the center position
was neutral) which moved a metal enabler spring into position. This
action was followed by the operation of one of twenty vertical hold magnets
which forced the metal spring to close three, or more, contacts. Now
the select magnet is released (to set up the next connection) while
the hold magnet maintains the existing connection until the customer
disconnects.
- the crossbar switches were
controlled by an electro-mechanical computer known as a marker
(named because they "marked out a path" through the central office)
- most of these systems supported
both touch-tone and dial phones
- North
American average installed life: 20 years
-
http://en.wikipedia.org/wiki/Crossbar
|
Computerized Circuit Switching, Analog Circuits |
- SP1 (S-P-One)
- Stored Program 1
- a cross bar telephone switch
manufactured by Northern Electric (Nortel) with a computerized
front-end rather than an electro-mechanical front end (anyone
remember markers?). These machines employed a mini-crossbar
technology to complete the analog circuit.
- North
American average installed life: 10 years
- 1ESS
- a.k.a. ESS 1, No. 1 ESS
- ESS = Electronic Switching System
- developed by AT&T
- electronic switching but analog
circuits
|
Computerized Circuit Switching, Digital Circuits |
- DMS-100
- DMS-200
- A toll (long distance) version of DMS-100
- DMS-10
- A small community version of
DMS-100
- DMS-1
- A 256-1-256 line concentrator
- 5ESS
- a.k.a. ESS 5, No. 5 ESS
- ESS = Electronic Switching System
- full digital switch
- run by the UNIX operating system
|
| PBX |
- Private Branch Exchange - a small
telephone switch associated with a business
- SL1 (S-L-One) is the PBX version
of SP1
|
| CO |
- Central Office (a.k.a. telephone
exchange, telephone switch)
- usually serves between 10,000 and
100,000 lines
|
| CDO |
- Community Dial Office
- a rural telephone exchange
- usually serves between 100 and
2,000 lines
|
| VoIP |
- Voice over Internet Protocol
- An packet based communications
technology that rides on the internet
- Note that most analog technologies
employ circuit switching while VoIP is
based upon packet switching
- In the 1960's the Americans (ARPA
+ DARPA) funded research which resulted in a self-healing
packet network which could survive natural disasters or a
nuclear attack. ARPAnet merged with NSFnet to become the Internet.
Since circuit switching was based upon common control solutions
(telephone switches), problems would occur whenever the switch
became incapacitated. In a properly designed packet network the
intelligence is moved into the network's routers. When the network
detects an internal problem, it just routes the packets around the
obstacle.
|
| Name |
Description |
L1 N1 N2 |
|
| T1 |
|
| E1 |
- European version of T1
- supports 32 channels each capable
of passing 64 kb/s
|
| OC1 |
|
| ATM |
- although not
usually thought of as carrier technology, this may change with VoIP
- Asynchronous Transfer
Mode
- LANE (LAN Emulation) is an ATM
technology designed to make LANs (local area networks) more
dependable
-
http://en.wikipedia.org/wiki/Asynchronous_Transfer_Mode
- This technology was designed to make
up for the short comings of LANs. For some reason, network equipment
manufacturers would rather sell you MPLS (multi
protocol label switching)
|
| LAN |
- although not
usually thought of as carrier technology, this may change with VoIP
- Local Area Network
- Ethernet, Token Ring, etc.
-
http://en.wikipedia.org/wiki/Local_area_network
- works OK sending email and web
pages but not a serious contender until technologies like ATM are
employed
- for example, when packet
delays cause VoIP problems on an Ethernet, installing an additional
second path or increasing the speed of the existing path is not
the answer; you can replace hubs with switches and even add MLPS
based solutions but these are just tweaks to a technology that was
designed to live with packet delays
|
| Name |
Description |
|
Tip |
- Name of an analog telephone wire.
Usually measures ground when on-hook.
- Gets its name from the tip
conductor of a manual operator's three conductor plug (tip of the
plug)
- Usually a
GREEN wire in the
home of a single party customer
- click: plug diagram
|
|
Ring |
- Name of an analog telephone wire.
Usually measures -48 Volts when on-hook
- Gets its name from the ring
conductor of a manual operator's three conductor plug (a small ring
of metal)
- Usually a
RED
wire in the home of a single party customer
- Also receives the 80 Volt AC (20
Hz) ringing signal on a single party line
- click: plug diagram
|
| Sleeve |
- Name of an analog telephone wire
used for supervision in non-electronic systems
- Gets its name from the sleeve
(third) conductor of a manual operator's three conductor plug (a
long metal sleeve)
- click:
plug diagram
- battery (-48 volts) signifies
"line idle"
- ground (0 volts) signifies "line
busy"
|
Wall Wires |
- Green (tip #1)
- Red (ring #1)
- Yellow (tip #2 or spare)
- Black (ring #2 or ground)
|
Single Party Phone Wiring |
- Tip Wire (green)
- Ring Wire (red)
- Ground (black) - not required but
should be connected for safety
- Bell Wire (yellow) - not used
- Note: only two wires, tip +
ring, actually connect back to the telephone exchange
|
Two Party Phone Wiring |
- Most phones come pre-wired for
single party operation. Internally, the BELL will usually be wired
across the TIP and RING terminals. When converting a phone to party
line use (very rare this side of y2k), this internal BELL wiring
must be moved to the BLACK and YELLOW terminals.
- When a RING party is alerted
to an incoming call, ringing signal will be applied across the
RING wire and GROUND.
- When a TIP party is alerted to
an incoming call, ringing signal will be applied across the TIP
wire and GROUND.
- Ring Customer
- Tip Wire (green)
- Ring Wire (red)
- Ground (black) - mandatory
- Bell (yellow) - connect to
Ring Wire
- Tip Customer
- Tip Wire (green)
- Ring Wire (red)
- Ground (black) - mandatory
- Bell (yellow) - connect to Tip
Wire
- If the touch-tone keypad does
not work, reverse the tip and ring wires to the phone (some
electronic phones may never work in party-line situations)
- Note: only two wires, tip +
ring, actually connect back to the telephone exchange. The BELL
return path is made through ground (a.k.a. earth)
|
| |
|
| On
Hook |
- An open circuit - no DC
electricity is flowing. (but an AC connection exists for ringing the
BELL)
- Typical Ring: -48 volts (battery)
- Typical Tip: 0 volts (ground)
|
| Off
Hook |
- A closed circuit - DC electricity
is flowing.
- Typical Ring: -30 volts to -35
volts
- Typical Tip: -15 volts to -20
volts
- Lowest Current: 15 mA
- Typical Current: 40 mA
|
| |
|
Pulse Signaling |
- when you use a rotary dial the
signal the number "9", the DC path of the telephone is interrupted 9
times. When you dial "0" it is interrupted 10 times.
- contact time: 40% make, 60% break
- contact speed: 10 pulses per
second
- minimum IDT (inter digit time):
600 mS
- Digi-pulse signalling converts the
button you pressed into the appropriate number of DC interruptions.
|
Tone Signaling |
- Also called DTMF (Dual Tone Multi
Frequency) signalling. There are 3 tones associated with the
vertical key columns and 4 tones associated with the horizontal key
rows. Therefore, pressing any key will result in the transmission of
two tones.
-
http://en.wikipedia.org/wiki/Dual-tone_multi-frequency
|
Ringing Signal |
- usually 85 Volts AC at 20 Hz
- usually 2 seconds of ringing
followed by 4 seconds of silence (this means that a phone will ring
10 times per minute)
- interrupted by going "Off Hook"
(which establishes a DC path for the -48 Volts)
|
Sleeve Signalling |
- a 3-wire circuit is made to behave
like a 6-wire circuit
- high current is placed upon the
sleeve (200 ohms via -48 Volts)
- trunk dialing occurs over the tip
+ ring (like operating a test connector)
- the sleeve state is switched to
low current (1200 ohms via -48 Volts)
- the trunk is now held up while the
tip + ring are extended through to the customer's line for testing
|
Busy Signal |
- 60 IPM (Impulses Per Minute)
- Also called Busy Tone
|
All
Trunks Busy Signal |
- 120 IPM (Impulses Per Minute)
|
| Battery |
|
| Ground |
|

A
Small CDO (Community Dial Office)
Line-Finder bay (2 rows of 10
switches; top middle-left)
- The square area (middle top) contains 20 rows
of rectangular relay covers. Each row contains:
- 10 line relays (one per subscriber)
- 10 cut-off relays (one per subscriber)
- 1 group relay
- This bay can support a maximum of 200 (20x10)
subscribers.
- With 200 lines and but only 20 line finders, only
10% of the subscribers will be to originate calls at the same time
(sometimes more switches would be added to support businesses)
Connector Bay (2 rows of 11 switches; bottom middle-left)
- These switches processed the last 2 digits of
the dialed number to connect to the dialed subscriber's line.
- The first connector was a special switch reserved for:
- allowing the operator to break into an "in-progress" call
- line testing by maintenance personnel
- Since each row has 11 switches, this picture
most likely represents two separate connector shelves, each one
supporting 100 terminating subscribers
Selector Bay (6 rows of 10 switches; far right)
- The six rows of switches on the far right appear to be a
selector bay. Some of these will be wired to the connectors
while others will connect to trunk circuits for carrying traffic
to other telephone exchanges.
ROTS Bay (3 switches in extreme left)
- It is difficult for me to identify this equipment
but it appears to be 3 ROTS (rotary outgoing trunk selector)
switches just bellow the curved piece of paper. ROTS switches were
sometimes used to access trunks (toll and non-toll) to remote
locations.
Documentation going back to 1928 states that the letters "SD" stand for
"Schematic Drawing". However, you'll hear telephone technicians also refer to
"SD" as "Special Drawing" and "Switch Drawing". The following drawing numbers
come from the May 1954 edition of "Training Manual for the Step by Step
Dial Switching System" by American Telephone and Telegraph" (AT&T)