DESERT MONSTERS by Neale D

by Neale D
Digging through stuff to throw away, I recently unearthed a handful of AD&D monsters I had created for a campaign I had written called Taibaijan. The campaign never really took off, due to lack of time on my part, and so the material was scattered to the desert winds.

I'm placing the three creatures I found here, for public use. The material ISN'T copyrighted, but I would appreciate that those people who might want to use it in their own work cite some credit.

 Anyway, here they are...

By Xavier
I have also added other beaties, creatures and races here as links etc for easy accesses:

Sand Crawlerby Neale D
Sand Snakeby Neale D
Scorponokby Neale D
Lizardman Desert    By Petteri on his page
SaurusBy Xavier
WerecatsBy Xavier
JannikindBy Xavier
Were PanthersBy Bernard
Shajarran, GreaterBy Bernard
LiontaursBy Xavier
Gnolls By TSR and modified for use in an Al-Qadim setting by Xavier

 
SAND CRAWLER
Climate/Terrain Desert THAC0 18
Frequency Common No Attacks 1 Claw, 1/2 Tail
Organization Pack Damage 1d4 Claw, 1d10 Tail
Activity Cycle Any Special Attacks None
Diet Carnivore Special Defences 1/2 Damage from edged weapons
Intelligence Animal Magic Resist Nil
No Appearing 2d10 Size Small
Armour Class 3 Morale 65%
Movement 6 XP Value 15
Hit Dice 1/2 (4 hp)

Sand Crawlers resemble large (but thankfully not giant) scorpions. They are not poisonous, but do strike for considerable damage with their tails and usually arrive in large enough numbers to be considered a threat. Many travellers in Taibaijan have discovered how dangerous these beasts truly are.
 
 
 
 

SAND SNAKE
Climate/Terrain Desert THAC0 15
Frequency Common No Attacks 1 Claw, 1/2 Tail
Organization Pack or solitary Damage 1d4 bite
Activity Cycle Nocturnal Special Attacks  Poison Bite, Induces sleep
Diet Carnivore Special Defences none
Intelligence Animal Magic Resist Nil
No Appearing 1d6 Size Small
Armour Class 5 Morale 70%
Movement 18 XP Value 65
Hit Dice 1 (8 hp)

Sand Snakes are reptilian with strong scale armour. They are feared in the desert for their poisonous bite, which induces sleep as per the spell of the same name. They have no true stealth abilities though their coloration (a light tan) can make them somewhat difficult to spot within the desert.
 
 
 
 

SCORPONOK
Climate/Terrain Desert THAC0 5
Frequency Very Rare No Attacks 2 Claw, 1 Tail
Organization Solitary Damage 3d10 Claw, 5d10 Bite
Activity Cycle Day Special Attacks Poison Breath as Dragon
Diet Omnivore Special Defences  Immune to poison, 1/2 Damage from edged weapons
Intelligence Animal Magic Resist Nil
No Appearing 1 or 1d4 Size Huge
Armour Class -3 Morale 100%
Movement 6 XP Value 16.000
Hit Dice 20 (160 hp)

The single most feared monster of the desert, the monstrous Scorponok has swallowed whole caravans. It strikes quickly and powerfully, devouring anything near it. The thick armoured hide and its unnatural speed make it a tough opponent to strike. The best known strategy when confronting a Scorponok is to retreat.
 

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This document has been edited for legibility purposes by

 OLIK / Ole A. Ringdal

olear@online.no / http://home.sol.no/olear

Then again by me to HTML format, but is otherwise unaltered
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